After I increased sample density, the aliasing issue seems decrease.  If I 
increased too much sample density, the image movement become very difficult.  
Also the surface will become very dark.  Anyway to make the surface more 
brighter.  This is the problem I mentioned before and you suggested me to use 
TransferFunction to control light intensity. Is that right?


Clement


________________________________________
From: osg-users-boun...@lists.openscenegraph.org 
[osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield 
[robert.osfi...@gmail.com]
Sent: Monday, 14 May 2012 11:46 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Volume image cannot display properly on MFC

Hi Clement,

> I have another question related to osgVolume image.  My image showed ring 
> aliasing on the surface.  If the volume size is (x, y, z ) 200 * 200 * 100, 
> then assign data from pointer (100 * 100 * 50) to (100 * 100 * 51) to green.  
> The problem will show.  Please see the attachment of image.  It should be all 
> green.

This looks like an aliasing issue within the ray tracing.  Try upping
the sample density.

Robert.
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