After I increased sample density, the aliasing issue seems decrease. If I increased too much sample density, the image movement become very difficult. Also the surface will become very dark. Anyway to make the surface more brighter. This is the problem I mentioned before and you suggested me to use TransferFunction to control light intensity. Is that right?
Clement ________________________________________ From: osg-users-boun...@lists.openscenegraph.org [osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield [robert.osfi...@gmail.com] Sent: Monday, 14 May 2012 11:46 PM To: OpenSceneGraph Users Subject: Re: [osg-users] Volume image cannot display properly on MFC Hi Clement, > I have another question related to osgVolume image. My image showed ring > aliasing on the surface. If the volume size is (x, y, z ) 200 * 200 * 100, > then assign data from pointer (100 * 100 * 50) to (100 * 100 * 51) to green. > The problem will show. Please see the attachment of image. It should be all > green. This looks like an aliasing issue within the ray tracing. Try upping the sample density. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org