Hi,

for some reason my Shadowed Scene won't display my HUD Camera, if I add the 
Camera without the ShadowMap it works ine, but adding it disables the HUD for 
no reason.

Help please!

Here is some reference:

Camera:

    camera->setClearMask( GL_DEPTH_BUFFER_BIT );
    camera->setRenderOrder( Camera::POST_RENDER );
    camera->setReferenceFrame( Camera::ABSOLUTE_RF );
    camera->setViewMatrixAsLookAt( Vec3(0.0f,0.0f, 1.0f), Vec3(), Vec3(0.0f, 
1.0f, 1.0f) );
    osg::StateSet* stateset = camera->getOrCreateStateSet();
    stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);
    stateset->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);

Shadowmap:
    osg::ref_ptr<osgShadow::ShadowMap> sm = new osgShadow::ShadowMap;
    sm->setLight( source.get() );
    sm->setTextureSize( osg::Vec2s(1024, 1024) );
    sm->setTextureUnit( 1 );

Thank you in advance!

Cheers,
Alex

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=48468#48468





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