So I'm relatively new to OSG and I'm having trouble getting up to speed with 
all the site outages, and I'm trying to suss out the proper way to use OpenCL 
with OSG.

I see there's been some work with CUDA, but of course that doesn't help.  Seems 
like there are some straightforward ways to do OpenCL as alluded to with this 
post:

compileGLObjects problem (http://forum.openscenegraph.org/viewtopic.php?t=9868)

Although this leaves implementation details to the reader. So is this the 
recommended path to do shared memory OpenCL integration? Any other examples 
that anyone can point me too?  

There's surprising little OpenCL discussion on this form, so any help would be 
much appreciated.

Thank you very much any guidance.[/url]

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=48490#48490





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