So I'm relatively new to OSG and I'm having trouble getting up to speed with all the site outages, and I'm trying to suss out the proper way to use OpenCL with OSG.
I see there's been some work with CUDA, but of course that doesn't help. Seems like there are some straightforward ways to do OpenCL as alluded to with this post: compileGLObjects problem (http://forum.openscenegraph.org/viewtopic.php?t=9868) Although this leaves implementation details to the reader. So is this the recommended path to do shared memory OpenCL integration? Any other examples that anyone can point me too? There's surprising little OpenCL discussion on this form, so any help would be much appreciated. Thank you very much any guidance.[/url] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48490#48490 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org