bthrall wrote: > > Does osg::Node::setInitialBound() help? >
Thanks Bryan, Looks like that should work, but I did not try it because It seems like I had a second problem and I applied another fix for the 2 problems (next post). ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48955#48955 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org