Carlos,

Tarballs are at
http://github.com/gwaldron/osgearth/tags<https://github.com/gwaldron/osgearth/tags>


Glenn Waldron / Pelican Mapping / @glennwaldron


On Thu, Nov 1, 2012 at 11:41 AM, Carlos Sanches <ces...@gmail.com> wrote:

> where can I download it ?
>
>
> On Thu, Nov 1, 2012 at 12:54 PM, Glenn Waldron <gwald...@gmail.com> wrote:
>
>> osgEarth 2.3 is now available!
>>
>> osgEarth is a powerful terrain rendering SDK built on top of
>> OpenSceneGraph. It supports web standards, high-resolution imagery,
>> elevation data, vector features, thousands of map projections, annotations,
>> and dozens of utilities for geospatial visualization. It is completely
>> cross-platform and uses the same CMAKE build system as OSG.
>>
>> Version 2.3 adds GLES2 (iOS) support, shadowing, GPU-based color filters,
>> a new terrain engine, and lots of other goodies. Check out the Release
>> Notes <http://www.osgearth.org/wiki/ReleaseNotes23> for more information!
>>
>> Start here:
>>
>>  * osgEarth main site <http://osgearth.org/>
>>  * GitHub repository <http://github.com/gwaldron/osgearth>
>>  * Release notes <http://www.osgearth.org/wiki/ReleaseNotes23>
>>
>> Or course, osgEarth would never be possible without the OpenSceneGraph
>> community's dedication to building an excellent platform for developers.
>> Thank you and enjoy!
>>
>> Glenn Waldron / Pelican Mapping / @glennwaldron
>>
>> _______________________________________________
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
>
> --
>
>
>
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