Are you compiling it against an OpenGL 3.2 or higher OSG build? I say abandoned because there was no response to my original post for more then 8 months, and there appears to be no activity in the repository for quite some time.
Maybe I'm doing something wrong, but as far as I can tell osgPPU only works for OpenGL < 3.2. I only need one feature anyway which is glow, so I'm working on implementing that with RTT / MRT in OSG directly now. But it would be handy if osgPPU was usable. Thanks ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52853#52853 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org