Are you compiling it against an OpenGL 3.2 or higher OSG build?  I say 
abandoned because there was no response to my original post for more then 8 
months, and there appears to be no activity in the repository for quite some 
time.

Maybe I'm doing something wrong, but as far as I can tell osgPPU only works for 
OpenGL < 3.2.

I only need one feature anyway which is glow, so I'm working on implementing 
that with RTT / MRT in OSG directly now. But it would be handy if osgPPU was 
usable.

Thanks

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http://forum.openscenegraph.org/viewtopic.php?p=52853#52853





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