Hi

It is usable with fixed function pipeline available, this does not prevent you 
from using gl 3.2+ in any way
i mean why would you disable fixed finction on pc app if it is still useful for 
a whole lot of stuff? (apart from mobile apps with gles)
Wang Rui was working on alternative to osgPPU - effects compositor or 
something, i dont remember if it works without fixed function, but you can try 
it (https://github.com/xarray/osgRecipes)

Cheers.

25.02.2013, 06:21, "Joshua No" <jos...@crackcreative.com>:
> Are you compiling it against an OpenGL 3.2 or higher OSG build?  I say 
> abandoned because there was no response to my original post for more then 8 
> months, and there appears to be no activity in the repository for quite some 
> time.
>
> Maybe I'm doing something wrong, but as far as I can tell osgPPU only works 
> for OpenGL < 3.2.
>
> I only need one feature anyway which is glow, so I'm working on implementing 
> that with RTT / MRT in OSG directly now. But it would be handy if osgPPU was 
> usable.
>
> Thanks
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=52853#52853
>
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