Hi It is usable with fixed function pipeline available, this does not prevent you from using gl 3.2+ in any way i mean why would you disable fixed finction on pc app if it is still useful for a whole lot of stuff? (apart from mobile apps with gles) Wang Rui was working on alternative to osgPPU - effects compositor or something, i dont remember if it works without fixed function, but you can try it (https://github.com/xarray/osgRecipes)
Cheers. 25.02.2013, 06:21, "Joshua No" <jos...@crackcreative.com>: > Are you compiling it against an OpenGL 3.2 or higher OSG build? I say > abandoned because there was no response to my original post for more then 8 > months, and there appears to be no activity in the repository for quite some > time. > > Maybe I'm doing something wrong, but as far as I can tell osgPPU only works > for OpenGL < 3.2. > > I only need one feature anyway which is glow, so I'm working on implementing > that with RTT / MRT in OSG directly now. But it would be handy if osgPPU was > usable. > > Thanks > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=52853#52853 > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org