Hi Martin, try exporting to OpenFlight (there are various 3d content creation tools like LightWave, 3D Max, Creator ) that support this format. I am not sure the obj plugin has exporting function although I think I have seen some submissions (from Cedric I think) for the obj format. The extension is "flt"
Hope this helps, Nick On Sat, Apr 27, 2013 at 6:33 PM, Martin Záleta <zal...@atlas.sk> wrote: > Hi, > > I was hoping I could export a terrain geometry represented by a > procedurally generated HeightField into an .obj file or similar, so I could > open it as a polygonal mesh in some modelling program or whatever, but > sadly, it doesn't seem to work that way. This line > > Code: > writeNodeFile(*terrainTileGeode, > "..\\res\\export\\terrain_groundtile.obj"); > > > just returns me a rather empty object file, while other geometry I use > seems to be exporting just fine. > > So, is there any way to export HeightFields as polygonal meshes in OSG? My > aim is to import these procedural terrains in other rendering engines > afterwards, so it would be rather convenient for me. > > Thank you! > > Cheers, > Martin > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=53844#53844 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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