Glad it helped you out!
On Mon, May 20, 2013 at 5:13 PM, David Glenn <da...@dglenn.com> wrote: > > Chris Hanson wrote: > > As promised last week: > > > > > > > http://alphapixel.com/content/openscengraph-virtual-planet-builder-osgdem( > http://alphapixel.com/content/openscengraph-virtual-planet-builder-osgdem) > > > > > > > > > > > > Feedback welcomed. > > > > > > -- > > Chris 'Xenon' Hanson, omo sanza lettere. http://www.alphapixel.com/ ( > http://www.alphapixel.com/) > > Training • Consulting • Contracting > > 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL > 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL > > Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • > Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • > iPhone/iPad/iOS • Android > > @alphapixel (https://twitter.com/alphapixel) facebook.com/alphapixel ( > http://facebook.com/alphapixel) (775) 623-PIXL [7495] > > > > ------------------ > > Post generated by Mail2Forum > > > Greetings Chris! > > I just learned about it this week so I got a copy to review. > > As far as I can tell, there are not many papers (if any) on this subject > and VPB is a remarkable tool. > > It's nice to understand the Terrain Theory that the bases to how this > works. > > I must admit that most of the other paging schemes that I had to deal with > in the past did not go as far as this and did not do as well. Mostly > because they where hacks using preexisting terrain elements that where > clearly not made for paging. This makes much more sense to me. > > ------------------------ > David Glenn > --------------- > D Glenn 3D Computer Graphics Entertainment. > www.dglenn.com > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=54070#54070 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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