Hi Nick, Yes, this is part of what I'm trying to do (I'd like to do the same with osg models). I'd be glad if you could elaborate on the different approach, even though I would probably go with pre-generating the texture along with the archive.
Thanks, Shahar Trajce Nikolov NICK wrote: > Hi Shahar, > > I read this post and found it interesting. Just out of curiosity : > > > Each texel in the new texture, should be set based on the world location of > the corresponding texel in the current geometry texture > > > > Are you trying to overlay a texture on top of txp archive and it should be > georeferenced? If so, there might be a different approach > > > Nick > ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=55009#55009 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org