On Wed, Jul 3, 2013 at 4:20 PM, Björn Blissing <bjorn.bliss...@vti.se> wrote: > Hi, > > I have made a example called OsgOculusViewer that I succesfully tested with > my Rift Unit. I had to modify the shader in the SDK docs a bit and I also > made a class responsible for talking to the Oculus device. This class also > works if no Oculus Device is connected, then it just return the same values > as if the development kit was connected. I hope I haven't made any obvious > mistakes, but as always; no guarantees... ;) > > I have submitted the full source code to the thread mentioned earlier in the > thread, ie: > > > Code: > https://developer.oculusvr.com/forums/viewtopic.php?f=39&t=1885#p28546
Ah, cool! Thanks for that, I will have a look at it. Regards, Jan _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org