Hi John,

There is no problem as the osgAndroid example doesn't load any models by 
default.  You need to go to the menu of the app and enter the full path for a 
3D model to be loaded...or just add some osgDB::readNodeFile directly from your 
code. 

Path to external storage may differ between devices, check on stackoverflow for 
a standard way to get that with the Android API.

... 

Thank you!

Cheers,
Raphael

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