Hi, I have an object in my scene far from my camera. So far away that I can only see a single pixel on screen. And it is slowly approaching the camera. Now I need the camera to constantly render that pixel in the first few seconds.
The problem is: the pixel disappears once in a while. When the object gets closer (about two or three pixels), it doesn't disappear again. I tried to adjust the znear/zfar of the camera manually, but it didn't work. I tried to set the CullingMode to NO_CULLING, still didn't work. And I'm sure the object didn't fly out of my view. The camera is a RTT camera, but I don't think it's the reason, because no scaling is performed. So I don't know why it's happening. Help please? ... Thank you! Cheers, Mengyu ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=55151#55151 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org