You can use HUD for this. It will work better with resizing then the comosite viewer with views. In any case you will have a separate osg::Camera that for the HUD case will render to texture and apply to osg::Geometry. This is very simple task. Have a look at the hud sample, osgprerender for render to texture. If got stuck I can help you with some code
Nick On Wed, Oct 16, 2013 at 4:06 PM, Gianni Ambrosio <ga...@vi-grade.com> wrote: > Thanks Jordi and Nick for the replay. > I thought of a HUD but I didn't investigate if a hud can be dragged or > resized. If so then that's will be fine. > > I'm attaching an image to show what I need. Just consider that the 2D > track and 3D scene can be overlapped. > > Hope this is clearer. > > Regards > Gianni > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=56805#56805 > > > > > Attachments: > http://forum.openscenegraph.org//files/example_467.png > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org