Hi, I am currently developing a Head Up Display (HUD) for my application. My target right now is to load a part of image as a texture that will be the altitude indicator. I know how it works but I want to implement it using OSG :D. An image will contain the whole altitude scale ( i.e. from 0 to 10000ft for example ), and depending on the current altitude of the plane, just a part of the image will be rendered in the scene and it shall scroll up and down when the altitude reading changes. ...
Thank you! Cheers, Ahmed ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=58710#58710 Attachments: http://forum.openscenegraph.org//files/pfd_alt_strip_931.bmp _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org