Hi,
I am currently developing a Head Up Display (HUD) for my application. My target 
right now is to load a part of image as a texture that will be the altitude 
indicator. I know how it works but I want to implement it using OSG :D.
An image will contain the whole altitude scale ( i.e. from 0 to 10000ft for 
example ), and depending on the current altitude of the plane, just a part of 
the image will be rendered in the scene and it shall scroll up and down when 
the altitude reading changes. 
... 

Thank you!

Cheers,
Ahmed

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=58710#58710




Attachments: 
http://forum.openscenegraph.org//files/pfd_alt_strip_931.bmp


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