Yes, CMake has found osg and swig (swigwin).

Nick


On Wed, May 21, 2014 at 3:12 PM, Carsten Scharfe <cscha...@dspace.de> wrote:

>  Did you configure the paths to your osg includes
>
> and libs in cmake?
>
> This sounds like that cmake could not find your osg.
>
>
>
> Carsten
>
>
>
> _________________________
>
>
>
> Carsten Scharfe
>
> Software Developer
>
> Experiment Software ESIM
>
>
>
> dSPACE GmbH
>
> Rathenaustraße 26
>
> 33102 Paderborn
>
> Germany
>
>
>
> Tel.:  +49 5251 1638-1920
>
> http://www.dspace.com
>
> mailto:cscha...@dspace.de <cscha...@dspace.de>
>
> _________________________
>
>
>
> *From:* osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] *On
> Behalf Of *Trajce Nikolov NICK
> *Sent:* Wednesday, May 21, 2014 2:42 PM
>
> *To:* OpenSceneGraph Users
> *Subject:* Re: [osg-users] OSG and .NET (C#)
>
>
>
> Thanks Carsten. The problem is that I didn't get that far. I don't have
> osgswig built yet, from my CMake and the VS solution for osgswig I got only
> three projects (all in order to build osgswig. Is this an executable???)
> BUILD_ALL, uninstall and ZERO_CHECK, the standard that comes with every
> CMake generated solution, but again no osgswig.
>
>
>
> Any hints? What I have missed?
>
>
>
> Nick
>
>
>
> On Wed, May 21, 2014 at 2:17 PM, Carsten Scharfe <cscha...@dspace.de>
> wrote:
>
> Hi,
>
>
>
> osgSwig generates the .cs files but no project.
>
> I leaves it to your choice if you want to integrate the .cs files
>
> in direct way into your own project or if you want to create
>
> a .Net dll.
>
>
>
> If the latter is what you want to do, then just create a .Net dll
>
> project, drag & drop the .cs files into it and compile in a
>
> second step. At some points errors will appear telling you
>
> that the override keyword is illegal. This is the result of
>
> multiple inheritance in Osg. Just delete the override keyword
>
> (at 26 locations, dont worry the compiler tells you where) and
>
> continue.
>
>
>
> For my .Net wrappers i left out osgIntrospection, as this is not
>
> needed for generating the wrappers.
>
>
>
> Carsten
>
>
>
> _________________________
>
>
>
> Carsten Scharfe
>
> Software Developer
>
> Experiment Software ESIM
>
>
>
> dSPACE GmbH
>
> Rathenaustraße 26
>
> 33102 Paderborn
>
> Germany
>
>
>
> Tel.:  +49 5251 1638-1920
>
> http://www.dspace.com
>
> mailto:cscha...@dspace.de <cscha...@dspace.de>
>
> _________________________
>
>
>
> *From:* osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] *On
> Behalf Of *Trajce Nikolov NICK
> *Sent:* Wednesday, May 21, 2014 12:33 PM
> *To:* OpenSceneGraph Users
> *Subject:* Re: [osg-users] OSG and .NET (C#)
>
>
>
> Hi Carsten,
>
>
>
> thanks for the input. Here is how far I have got:
>
>
>
> I downloaded swigwin
>
> got osgswig source
>
> run CMake of osgswig, build my solution (I am on Windows Visual Studio)
> and got no project for osgswig
>
>
>
> I set to build osgswig with osgIntrospection.
>
>
>
> Any hints?
>
>
>
> Thanks a bunch!
>
>
>
> Nick
>
>
>
> On Wed, May 21, 2014 at 9:25 AM, Carsten Scharfe <cscha...@dspace.de>
> wrote:
>
> Hi Nick,
>
>
>
> I have done this with osgSwig, which can be found here:
> https://code.google.com/p/osgswig/
>
> Although it's a pain with many pitfalls, you can get
>
> working wrappers with it.
>
>
>
> These osgSwig project works even with OSG 3.0.1, 3.1.5 and 3.3.1
>
> after getting the project to compile correctly.
>
>
>
> Generally Swig (v2.0.12) generates code for intermediate c++ dlls which
>
> are called by .Net via Pinvoke.
>
> After generation, which in my case is not error free, you probably have
>
> to correct these errors by hand in the generated C# code.
>
> Luckily this is not an endless list.
>
>
>
> Cheers,
>
> Carsten
>
>
>
> _________________________
>
>
>
> Carsten Scharfe
>
> Software Developer
>
> Experiment Software ESIM
>
>
>
> dSPACE GmbH
>
> Rathenaustraße 26
>
> 33102 Paderborn
>
> Germany
>
>
>
> Tel.:  +49 5251 1638-1920
>
> http://www.dspace.com
>
> mailto:cscha...@dspace.de <cscha...@dspace.de>
>
> _________________________
>
>
>
> *From:* osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] *On
> Behalf Of *Trajce Nikolov NICK
> *Sent:* Tuesday, May 20, 2014 7:07 PM
> *To:* OpenSceneGraph Users
> *Subject:* [osg-users] OSG and .NET (C#)
>
>
>
> Hi Community,
>
>
>
> in the language wrappers section the project link is broken. Where is this
> project now and any clue what is the status? Also, anyone have done this
> and willing to share hints, code?
>
>
>
> Thanks a bunch!
>
>
>
> Nick
>
>
>
> --
> trajce nikolov nick
>
>
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>
>
>
>
>
> --
> trajce nikolov nick
>
>
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> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
>
>
>
> --
> trajce nikolov nick
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>


-- 
trajce nikolov nick
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