Well, considering I don't really know what you're trying to actually _achieve_, I can't really suggest much on the technique. I think I would have probably texture-mapped the points, but I don't know what actual effect you're looking for here.
Feel free to email me privately if you wish. On Fri, May 30, 2014 at 4:36 AM, Adrián López <acsant...@gmail.com> wrote: > Hi, > > For what I've been told, the idea is to "load" the panoramic cube-faces > onto the osg::Viewer where we're displaying the point cloud and "insert" > them in their respective positions in the cloud (we have available the XYZ > parameters for each shot). > > And yes, we thought of texturing the part of the point cloud we are > visualizing with its associated cube face. But as I said, I'm blind about > this topic so I would like to hear your thoughts and receive some guidance > to point me in the right direction. > > Cheers! > Adrián > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=59604#59604 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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