Trajce Nikolov NICK wrote: > Hi > > > > > So when the window is not visible, I would prefer to pause the rendering of > > the model instead of destroying it. > > > > > You can control the rendering loop by calling viewer->frame() whenever you > need. In some sort of similar application in the past I used timer to render > the frame and when not needed I killed the timer and reset when needed again. > If you are under windows you can send messages like WM_SHOW/WM_HIDE directly > to your HWND or set the windows style WS_VISIBLE, that how I controlled the > visibility of the window > > > Nick >
Hi Nick, Thanks for your reaction. I want to try the WM_SHOW/WM_HIDE thingy. But how do I get a HWND of the viewer? I have found a website where they create a osg-window with an window handle. http://my.safaribooksonline.com/book/animation-and-3d/9781849512824/interacting-with-outside-elements/ch09lvl1sec13 But I don't understand it completely. I believe parts of the code are missing. Am I correct? I see the point to read it all and writing your own code instead of just copying it. But I am not experienced with window handles and I am having trouble seeing the "big picture" here. Can somebody help me with this? Thanks in advance! Marco ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59618#59618 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org