Hi, at the end it worked with overriding

virtual osg::BoundingBox computeBoundingBox() const;

the other one virtual osg::BoundingSphere computeBound() const; and
attaching a callback for compute the bb is not working. Don't have time to
investigate but it looks a small bug somewhere

Nick


On Mon, Nov 24, 2014 at 1:41 PM, Julien Valentin <julienvalenti...@gmail.com
> wrote:

> Have you tried
> geom->setUseDisplayList(false)
> geom->setUseVertexBufferObject(true)
> ?
>
>
> Trajce Nikolov NICK wrote:
> > I have attached a callback for this, but it is never called as well .....
> >
> > Nick
> >
> >
> > On Mon, Nov 24, 2014 at 12:06 PM, Sebastian Messerschmidt < ()> wrote:
> >
> > >   Hi Nick,
> > >
> > > I I think you will have to provide a valid intial bound in any case
> > >
> > >
> > > >  Hi Community, again :-)
> > > >
> > > > what can be the reason for the drawImplementation to not be called?
> I have set setCullingActive(false) to not cull the node but still I am not
> hiting the call to this method.
> > > >
> > > >
> > > > Thanks a lot,
> > > > Nick
> > > >
> > > > --
> > > > trajce nikolov nick
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
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> >
> > --
> > trajce nikolov nick
> >
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-- 
trajce nikolov nick
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