Hi Tony
From examples/osgcallback
class MyReadFileCallback : public osgDB::Registry::ReadFileCallback
{
public:
virtual osgDB::ReaderWriter::ReadResult readNode(const std::string&
fileName, const osgDB::ReaderWriter::Options* options)
{
std::cout<<"before readNode"<<std::endl;
// note when calling the Registry to do the read you have to
call readNodeImplementation NOT readNode, as this will
// cause on infinite recusive loop.
osgDB::ReaderWriter::ReadResult result =
osgDB::Registry::instance()->readNodeImplementation(fileName,options);
std::cout<<"after readNode"<<std::endl;
return result;
}
};
P.S.
Could you please use the "Cite" functionality, as most of the old folks
(no pun intended) are using the mailing list, so keeping track is a bit
easier if one makes clear what his question refers to..
Cheers
Sebastian
Hi Sebastian,
Do you have a small example?
Tony V
------------------------
Tony V
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=64958#64958
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