Hi Robert, since this is one line and related to output info maybe this will be enough to work on both platforms
ss << (int64_t)image << ".inline_conv_generated.png"; // write the pointer location On Thu, Feb 18, 2016 at 11:21 AM, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > Hi Robert, > > I did fast fix hoping you will find a time to comment on this. I agree > with you .. Let me try to do it more properly :) > > Thanks for finding a time to look at the issue! > > Cheers, > Nick > > On Thu, Feb 18, 2016 at 10:45 AM, Robert Osfield <robert.osfi...@gmail.com > > wrote: > >> Hi Nick, >> >> I have just reviewed your change and don't feel it's the appropriate way >> to tackle this type of issue. If long int isn't being interpreted as 64bit >> int then it would be appropriate to use a typedef rather than #ifdef >> blocks. The include/osg/Types file contains int64_t, could you just try >> this instead? >> >> Robert. >> >> On 29 January 2016 at 10:26, Trajce Nikolov NICK < >> trajce.nikolov.n...@gmail.com> wrote: >> >>> Hi Robert, >>> >>> attached is small fix for 64 builds with some compilers. It is from the >>> 3.5.1 dev release. Is there a chance to integrate this fix into the >>> mentioned version? >>> >>> Was tested with MSVC and g++ >>> >>> -- >>> trajce nikolov nick >>> >>> _______________________________________________ >>> osg-users mailing list >>> osg-users@lists.openscenegraph.org >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > trajce nikolov nick > -- trajce nikolov nick
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