Hi. Unfortunately, no. If it becomes the bottleneck, I'll definitely have a look at it. But for now it works fine.
2016-02-25 23:34 GMT+07:00 Sebastian Messerschmidt < sebastian.messerschm...@gmx.de>: > > Hi Michael, > > Unfortunately this will render the geometry three times. > First shadow map depth pass, Second to create the screenspace shadow > texture and for the RTT again. > Any idea how to prevent the second pass and move it to some later stage? > > Cheers > Sebastian > > Hi. > I have the sample that worked just fine: > https://bitbucket.org/kornerr/osg-deferred-shading > > 2016-02-25 2:00 GMT+07:00 Anders Backman <ande...@cs.umu.se>: > >> Hi all. >> >> Has anyone tested the EffectCompositor together with osgShadows? >> >> My problem is, that as soon as I add a shadowed scene as a child of an >> EffectCompositor, the shadows becomes all wrong. >> It looks like the shadow light sources follows the camera, sort of. >> >> The attached effect (asd.xml) is just a pass-through effect. >> >> Other than this, is there any other good way of defining post-render >> effects in OSG these days? >> osgPPU seems to have fallen into sleep, and I cannot see any other good >> way of constructing this. >> The EffectCompositor really looks great. But...shadows does not work. >> >> Anyone with insight into this? >> >> >> /A >> -- >> __________________________________________ >> Anders Backman, HPC2N >> 90187 UmeƄ University, Sweden >> and...@cs.umu.se http://www.hpc2n.umu.se >> Cell: +46-70-392 64 67 >> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > _______________________________________________ > osg-users mailing > listosg-users@lists.openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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