Hello All

First, I apologize profusely if I am asking a newbie question with an obvious 
answer.  I am a technical software developer w/ 30 years experience in other 
languages (FORTRAN, Assembler, VB.Net) but have only very recently been exposed 
to C++ and OSG.

My question is: how (on a Windows system) can I determine the size of the 
rendering window after the user has resized it?  (I was wanting this info so I 
could set the rendering window back to the desired size the next time the user 
ran the program.)  I thought that there would be a quick and simple answer, but 
for some reason I can't seem to some up with it.

I've done numerous google searches along the lines of: "OpenSceneGraph get 
window size",  "OpenSceneGraph get window width", etc. to no avail.

I did find a hit talking about a class called Producer which I am understanding 
is deprecated from an older version of OSG.  I am presently using OSG 3.4.0 and 
was wanting a solution for that version.

Thanks in advance for your help as I delve deeper into the exciting world of 
OSG.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=66691#66691





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