Hello All First, I apologize profusely if I am asking a newbie question with an obvious answer. I am a technical software developer w/ 30 years experience in other languages (FORTRAN, Assembler, VB.Net) but have only very recently been exposed to C++ and OSG.
My question is: how (on a Windows system) can I determine the size of the rendering window after the user has resized it? (I was wanting this info so I could set the rendering window back to the desired size the next time the user ran the program.) I thought that there would be a quick and simple answer, but for some reason I can't seem to some up with it. I've done numerous google searches along the lines of: "OpenSceneGraph get window size", "OpenSceneGraph get window width", etc. to no avail. I did find a hit talking about a class called Producer which I am understanding is deprecated from an older version of OSG. I am presently using OSG 3.4.0 and was wanting a solution for that version. Thanks in advance for your help as I delve deeper into the exciting world of OSG. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66691#66691 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org