Am 06.07.2016 um 10:31 schrieb Christian Buchner:
Isn't OsgEarth focused on meshed 3D terrain mostly? That might incur
some unnecessary overhead when displaying this in a 2D projection top
view.
That's only half the truth. It can be used for tile based
map-projections too.
Cheers
Sebastian
2016-07-05 23:33 GMT+02:00 Jason Beverage <jasonbever...@gmail.com
<mailto:jasonbever...@gmail.com>>:
Check out http://www.osgearth.org, it likely does everything
you're trying to do.
Jason
On Tue, Jul 5, 2016, 5:18 AM Bruno Oliveira
<bruno.manata.olive...@gmail.com
<mailto:bruno.manata.olive...@gmail.com>> wrote:
Hello,
can someone give me some hints on where to start implementing
a tile-based, large scale 2d map renderer? This is similar to,
for instance, Google maps, i.e., it only shows the visible
tiles, and increases scale as I zoom in.
I have a large tiled 2d raster map (e.g. 200k x 200k pixels)
stored in hard disk. Can I add these tiles to a PagedLOD engine?
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