OK, I found a way to move a triangle from a primitive set to another. Debugging the code primitive sets are updated correctly but the color remains the same.
I call sourcePrimitiveSet->dirty(); destinationPrimitiveSet->dirty(); geometry->dirtyBound(); What's wrong with it? Isn't enough? Regards, Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68661#68661 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org