Chris Hanson wrote: > I was pretty sure UWP also prohibited the OpenGL API, which would mostly be a > deal-breaker unless you use ANGLE or something.
Yes, I am aware of the problem with OpenGL, thank you for pointing it out. I'm indeed using Angle and I still don't know if the GL part is going to work... I've to solve these compilation errors first ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70223#70223 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org