ANGLE can definitely be made to work with OSG, we have shipped a Qt-based desktop Windows application that uses it.
Good luck with the UWP effort! -----Original Message----- From: Lorenzo Valente Yes, I am aware of the problem with OpenGL, thank you for pointing it out. I'm indeed using Angle and I still don't know if the GL part is going to work... I've to solve these compilation errors first _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org