Hello, in order to sort my nodes by depth, I use the following code to a node's stateset
nodeStateSet->setRenderBinDetails(order, "DepthSortedBin"); where "order" is an int. Now, how do I get that value when I'm iterating over my nodes?
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org