The work is complete and has been delivered to our client but they haven't
released the code yet. It's not within my control right now.

On Fri, Jun 30, 2017 at 11:05 AM, michael kapelko <korn...@gmail.com> wrote:

> Hey there.
>
> How is your progress? I've already finished my part on all platforms.
> UWP is the one that is left :)
>
> 2017-05-17 22:50 GMT+07:00 Chris Hanson <xe...@alphapixel.com>:
> > That'll be good when we're ready.
> >
> > On Wed, May 17, 2017 at 8:39 AM, michael kapelko <korn...@gmail.com>
> wrote:
> >>
> >> I thought I could make an UWP tutorial along other platforms I cover:
> >> https://github.com/OGStudio/openscenegraph-cross-platform-guide
> >>
> >> 2017-05-17 19:55 GMT+07:00 Chris Hanson <xe...@alphapixel.com>:
> >>>
> >>> We've just pulled the PR. It's not quite ready for release yet. Will
> >>> update when it's ready.
> >>>
> >>> On Wed, May 17, 2017 at 1:38 AM, Robert Osfield
> >>> <robert.osfi...@gmail.com> wrote:
> >>>>
> >>>> On 17 May 2017 at 03:09, michael kapelko <korn...@gmail.com> wrote:
> >>>> > Hi. How is your progress with UWP?
> >>>>
> >>>> I have merged it yet, but Thomas has posted a PR for his work on
> >>>> openscenegraph's github repo.  My plain is to look at the PR once the
> >>>> 3.5.6 dev release is tagged.
> >>>>
> >>>> Robert.
> >>>> _______________________________________________
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> >>>> osg-users@lists.openscenegraph.org
> >>>>
> >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-
> openscenegraph.org
> >>>
> >>>
> >>>
> >>>
> >>> --
> >>> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
> >>> http://www.alphapixel.com/
> >>> Training • Consulting • Contracting
> >>> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 •
> OpenGL 4
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> >>>
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> openscenegraph.org
> >>>
> >>
> >>
> >> _______________________________________________
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> >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-
> openscenegraph.org
> >>
> >
> >
> >
> > --
> > Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
> > http://www.alphapixel.com/
> > Training • Consulting • Contracting
> > 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL
> 4 •
> > GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
> > Legal/IP • Code Forensics • Digital Imaging • GIS • GPS • osgEarth •
> Terrain
> > • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS
> •
> > Android
> > @alphapixel facebook.com/alphapixel (775) 623-PIXL [7495]
> >
> > _______________________________________________
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-
> openscenegraph.org
> >
> _______________________________________________
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>



-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Legal/IP • Code Forensics • Digital Imaging • GIS • GPS •
osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
iPhone/iPad/iOS • Android
@alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775)
623-PIXL [7495]
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