@robertosfield
thanks for your reply. I cannot provide any code samples yet.

I forgot to mention that i have multiple pre rendered drawables, 
each in seperate parent node.

After some testing it seems that only one of the parent nodes causes the 
problem.

Another weird thing: when i set the camera render order to POST_RENDER and push 
"S" for the first debug mode (StatsHandler), lighting gets enabled again.

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OSG Version: 3.0.1
OS: OpenSuse Leap 42.1

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http://forum.openscenegraph.org/viewtopic.php?p=72771#72771





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