Hi. All hail the second cross-platform example on how to use PNG images (embedded into application) with PNG/ImageIO plugins: https://github.com/OGStudio/openscenegraph-cross-platform-examples/tree/master/02.TextureImage
On 10 April 2018 at 17:19, HITESH KUMAR SINGHAL <ug201211...@iitj.ac.in> wrote: > > On Mon, 9 Apr 2018 15:01 michael kapelko, <korn...@gmail.com> wrote: >> >> Hi. >> >> TL;DR >> All hail the first cross-platform example on how to embed a binary >> resource into executable: >> >> https://github.com/OGStudio/openscenegraph-cross-platform-examples/blob/master/01.EmbedResource/README.md >> >> Lengthy explanation. >> >> Once the OpenSceneGraph cross-platform guide ( >> https://ogstudio.github.io/openscenegraph-cross-platform-guide/ ) has >> been finished, I started developing a cross-platform game ( >> https://ogstudio.github.io/game-mahjong/ ). >> >> Overtime I started to face different issues across platforms like >> loading resources, loading images, etc.. It became clear that I should >> share this knowledge. That's how cross-platform examples appeared: >> https://github.com/OGStudio/openscenegraph-cross-platform-examples >> >> Unlike the guide, examples are brief, don't provide videos and >> screenshots for each step. Instead, each example focuses on the >> crucial code necessary to perform a task. >> >> I would be glad to hear of any specific thing you wanted explained for >> OpenSceneGraph that might make a good addition to the examples. >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org