Hi Robert, I use the method setupViewer() "to resize" the FBO as well (by instantiating the viewer, camera, texture and callback again). This approach was the best way so far to minimize this problem. ...
Thank you! Cheers, Rômulo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75014#75014 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org