Hi Robert,

I use the method setupViewer() "to resize" the FBO as well (by instantiating 
the viewer, camera, texture and callback again). This approach was the best way 
so far to minimize this problem.
 
... 

Thank you!

Cheers,
Rômulo

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http://forum.openscenegraph.org/viewtopic.php?p=75014#75014





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