Hi Robert, Updating to 3.6.3 fixed the problem!
I did find a possible subtle issue with 3.6.3 when OSG_NOTIFY_LEVEL=DEBUG. No issues at other OSG_NOTIFY_LEVELs. I am getting a crash at program exit at this line, called from GraphicsObjectManager::~GraphicsObjectManager std::ostream& osg::notify(const osg::NotifySeverity severity) { if (osg::isNotifyEnabled(severity)) { getNotifySingleton()._notifyStream.setCurrentSeverity(severity); return getNotifySingleton()._notifyStream; <---crash here } return getNotifySingleton()._nullStream; } GraphicsObjectManager::~GraphicsObjectManager() { OSG_INFO<<_name<<"::~"<<_name<<"()"<<this<<std::endl; } My suspicion is that some "singletons" are getting destroyed in such an order that the "NotifySingleton" is destroyed before , say, the osg::ContextData is destroyed. osg158-osgd.dll!osg::notify(const osg::NotifySeverity severity) Line 231 C++ osg158-osgd.dll!osg::GraphicsObjectManager::~GraphicsObjectManager() Line 70 C++ osg158-osgd.dll!osg::GLObjectManager::~GLObjectManager() Line 85 C++ [External Code] osg158-osgd.dll!osg::Referenced::signalObserversAndDelete(bool signalDelete, bool doDelete) Line 292 C++ osg158-osgd.dll!osg::Referenced::unref() Line 194 C++ osg158-osgd.dll!osg::ref_ptr<osg::Referenced>::~ref_ptr<osg::Referenced>() Line 41 C++ [External Code] osg158-osgd.dll!osg::ContextData::~ContextData() Line 35 C++ [External Code] osg158-osgd.dll!osg::Referenced::signalObserversAndDelete(bool signalDelete, bool doDelete) Line 292 C++ osg158-osgd.dll!osg::Referenced::unref() Line 194 C++ > > osg158-osgd.dll!osg::ref_ptr<osg::ContextData>::~ref_ptr<osg::ContextData>() > Line 41 C++ Anyway, it's a minor issue and does not affect release code. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75029#75029 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org