Hi Eran, Yes, sure... this is what I'm doing:
First to load my map: Code: _map = new osgEarth::Map(); osgEarth::Drivers::GDALOptions basemap; basemap.url() = "I:/Dev/QtOsgTest1/data/world.tif"; _map->addLayer(new ImageLayer(ImageLayerOptions("basemap", basemap))); _mapNode = new osgEarth::MapNode(_map); Then later to load the model: Code: auto model = osgDB::readNodeFile("I:/Dev/QtOsgTest1/data/cow.osg"); if (!model) { qDebug() << "Oh shit, model didn't load!"; } auto transform = new osg::MatrixTransform; transform->setMatrix(osg::Matrix::scale(100, 100, 100)); if (!transform->addChild(model)) { qDebug() << "Failed adding model to matrix transform"; } auto geoTransform = new osgEarth::GeoTransform; geoTransform->setTerrain(_mapNode->getTerrain()); if (!geoTransform->setPosition(osgEarth::GeoPoint(_mapNode->getMapSRS()->getGeographicSRS(), -100, 52, 1000))) { qDebug() << "Setting position failed"; } if (!geoTransform->addChild(transform)) { qDebug() << "Adding matrix transform to geotransform failed"; } _mapNode->addChild(geoTransform); I don't see the model show up, but I also don't see any of my error statements, either. Thanks again, david ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75941#75941 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org