Hi Chris, if you are looking for raytracing osg scenes in general and not OptiX specifically, you could also have a look at https://github.com/szellmann/visionaray There is a visionaray plugin for OpenCOVER which is our OpenSceneGraph based renderer. You find it here: https://github.com/hlrs-vis/covise
Regards, Uwe Am 03.08.2019 um 12:09 schrieb Raymond de Vries: > Hi Chris, > > I am looking through old mail and saw your questions. I have seen the > code and as far as I can remember it was not used for rendering. It > was not open source. > > Send me a PM for more details if you like. > > Cheers > Raymond > > > On 7/12/2019 9:09 AM, Chris Hanson wrote: >> >> While looking into using Nvidia RTX ray tracing of an OSG scene, I >> came across this document from 2012: >> http://on-demand.gputechconf.com/gtc/2012/presentations/S0319-Advanced-Driver-Assistance-System-Testing-Using-OptiX.pdf >> >> >> It discusses using a plugin to convert an OSG scene to an OptiX >> scene, which is then rendered in OptiX. >> >> Has anyone ever seen or used this code? Was it open source? It may be >> dated, but it would be a starting point for new work. >> >> With AMD getting into the ray tracing game, it would be nice to have >> a way to portably ray trace scenes on either NVidia or AMD (or Intel) >> GPUs, but I don't see anything stepping into that space yet. I saw >> the beginning of a Vulkan ray tracing library: >> https://www.phoronix.com/scan.php?page=news_item&px=vRt-Vulkan-Ray-Tracing >> >> >> >> >> -- >> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com >> http://www.alphapixel.com/ >> Training • Consulting • Contracting >> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • >> OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL >> Legal/IP • Forensics • Imaging • UAVs • GIS • GPS • >> osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • >> Mobile • iPhone/iPad/iOS • Android >> @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel >> <http://facebook.com/alphapixel> (775) 623-PIXL [7495] >> >> <http://www.avg.com/email-signature?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=emailclient> >> Virus-free. www.avg.com >> <http://www.avg.com/email-signature?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=emailclient> >> >> >> <#DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- \\\|/// *HLRS, High Performance Computing Center Stuttgart* _I_ ( o o ) *Visualization/VR* _I_ (_@_)--oo0O--(_)--O0oo------------------------------------------(_@_) | | Dr.-Ing. Uwe Woessner http://www.hlrs.de/people/woessner/ | | | | .ooo0 mobile: +49-173-7028729 | | |_| ( ) Oooo. office: +49-711-6856-5790 |_| (_@_)-------\ (---( )-----------------------------------------(_@_) I \_) ) / I (_/
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