Try the vckpg list OpenSceneGraph
and see what features it lists available. On Fri, Oct 4, 2019 at 1:45 AM Gijsbert dos Santos <gijsber...@gmail.com> wrote: > Hi, > > Currently I'm using the vcpkg build of openscenegraph + osgEarth, but it > seems that it defaults all of the build settings, which means that it's > using mostly openGL2 functions. I'd like to use more modern openGL > functions, but it's unclear to me how to actually make that happen. > > I'd like to use at least openGL 3, preferably the latest (currently 4.6). > > Do I need to manually build it from source or is there a way to make vcpkg > cooperate a little? > > Thank you! > > Cheers, > Gijsbert > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=76776#76776 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Legal/IP • Forensics • Imaging • UAVs • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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