Gijsbert, Using the default OSG build does NOT prevent you from using GL3 and GL4 features. However, it will not support a CORE profile -- for that you'll need to rebuild them yourself with the correct options. Hope this helps.
Glenn Waldron / osgEarth On Fri, Oct 4, 2019 at 5:04 AM Gijsbert dos Santos <gijsber...@gmail.com> wrote: > Hi, > > Currently I'm using the vcpkg build of openscenegraph + osgEarth, but it > seems that it defaults all of the build settings, which means that it's > using mostly openGL2 functions. I'd like to use more modern openGL > functions, but it's unclear to me how to actually make that happen. > > I'd like to use at least openGL 3, preferably the latest (currently 4.6). > > Do I need to manually build it from source or is there a way to make vcpkg > cooperate a little? > > Thank you! > > Cheers, > Gijsbert > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=76776#76776 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org