Look at osg::Geometry.  All the API functions for getting this information start there.

-don

On 8/18/06, Jeff Kershner <[EMAIL PROTECTED]> wrote:

I can't find how to get the vertex buffer, triangle data, stride, normals, etc… from an osgNode.  I need to be able to do this so I can pass this information to OSD or my own physics engine.

 

How can I do this?

/jk


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