hi all, I need a little help to understand osg and other thing who turn around(it's for a student work)
1) Studiing osg, I fallen on Colosseum3D. What's the link with osg ?? is it the same thing? must I use colo instead osg ??? 2) I have to use physic law like gravitation, repulstion force and spring force(hook's law). reading the doc , I found more than one physic interface. ODE, osgVortex, and Vortex. what's the big deal?? If I all understood , ODE is openSource but instable and very difficult to use. Vortex is complex and non-free and osg vortex is an interface for Vortex?? is that true?? 3) is exist a save format file in osg , I mean If I have a world (creating dinamicly for exemple) is it possible to save him. automaticly ?? 4) what is osv format file. if I understood it's a vortex format but... 5)about animation , what osg can do , is there a key-frame system, md5 or other thing. 6) is there a posibility to export animation as avi file or other stuff like that?? thanks a lot for all a+++ _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/