> > I have now done this and have removed daeUtils.h from the OSG's dae > plugin, and cheked in this change. It now compiles fine against the > latest COLLADA DOM release 1.2.0. >
Great news Robert. Now can I make a plea for everyone who can to give the dae writer side of the plugin some serious exercise. I am still unsure of whether Sebastien and I have got the stateSet and texture handling stuff correct yet. Roger _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
