Hi Brian,

Good to hear you've made progress.  If you've modified core OSG files
just send them along to me via osg-submissions so that I can review
them and consider them for integration with CVS.

Cheers,
Robert.

On 12/22/06, Brian Keener <[EMAIL PROTECTED]> wrote:
Brian Keener wrote:
> Now I am getting the panics and stackdumps as follows :
>
> [EMAIL PROTECTED] /usr/local/bin
> $ osgwindows
>       5 [sig] osgwindows 2900 C:\cygwin\usr\local\bin\osgwindows.exe: *** 
fatal
> error - called with threadlist_ix -1
> Hangup
>
> [EMAIL PROTECTED] /usr/local/bin
> $
>
> Interesting I don't seem to be able to locate threadlist_ix in any of the
> source.

Robert,

I finally resolved (accidentally I might add) the above windows.  I think I
mentioned in a previous eamil that for some reason the make install for
OpenSceneGraph was not honoring the variable for install paths as documented in
make help like:


  make  INST_LIBS=<libs_location> \
        INST_PLUGINS=<plugins_location>\
        INST_INCLUDE=<header_file_location>\
        INST_EXAMPLES=<examples_location>\
        INST_EXAMPLE_SRC=<example_src_location>\
        INST_DOC=<doc_location>\
        install

I did a make like this:

$ make INST_LIBS=/usr/local/bin INST_IMP_LIBS=/usr/local/lib INST_INCLUDE=/usr/
local/include install

and everything still ended up in bin lib and include under
/usr/local/OpenSceneGraph so I moved them to /usr/local/bin, /usr/local/lib, and
/usr/local/include as the rest of my Cygwin libs were.  This apparently resulted
in the above problem.  While trying to debug and find where it was failing I 
ekpt
having to recompile and move to where I wanted them installed.  Last night I
accidentally forgot to move after recompiling and they started working - lesson
learned.  I am still don't know why the wrong directory caused what appears to 
be
a thread issue but maybe someone else can shed some insight.

At this point several of the applications that were erroring are now working 
under
Cygwin so I wonder if there is a test suite that will exercise it so I can see 
if
the problem with std::string that Paul mentioned earlier in this thread:

> Once you finally get everything compiled, you'll find an odd runtime crash
> in many of the OSG examples. It was related to returning a reference to a
> std::string, if I remember correctly (again check the Cygwin discussion in

still exists.

bk



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