Hi ! I am working on dual cores and hyperthreading and I never get this error. Are you sure that you are linking your application with up to date .lib and .dll ? The error :
Error: Run-Time Check Failure #0 - The value of ESP was not properly saved across a function call. This is usually a result of calling a function declared with one calling convention with a function pointer declared with a different calling convention Appears only if my dll mismatch with the lib files used at linking. On 4/12/07, Gert van Maren <[EMAIL PROTECTED]> wrote:
Hi guys, We're getting crashes in osgText when running on dual core or hyperthreading machines. (crashes are gone when disabling dual core in the bios) First error (not fatal) for every character in osgtextd.dll: Font::Glyph* glyph = activefont->getGlyph(charcode); Error: Run-Time Check Failure #0 - The value of ESP was not properly saved across a function call. This is usually a result of calling a function declared with one calling convention with a function pointer declared with a different calling convention 2nd fatal error: in osgd.dll Unhandled exception at 0x00611db2 (osgd.dll) in v3_viewerd.exe: 0xC0000005: Access violation reading location 0xfeeefeee. Looks like a memory error. We do only modify the scene graph during the update phase ie. between viewer.sync() and viewer.frame(); We use OSG1.2. I understand 1.3/2.0 is more thread safe but still would be nice to get 1.2 stable on dual core (windows) machines. Anybody else have this problem -> suggestions? Thanks Gert -- Gert van Maren Head of Research & Development K2Vi Virtual Reality Software Data Interface Technologies Ltd Phone: +64 21 2855581 Email: [EMAIL PROTECTED] Web: http://www.k2vi.com _______________________________________________ osg-users mailing list [EMAIL PROTECTED] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
-- Serge Lages http://www.magrathea-engine.org
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