On 5/23/07, Emmanuel Roche <[EMAIL PROTECTED]> wrote:
By the way, Is someone else working on this static build process or am I on
my own... ? I guess I have to find out a bit more about CMake and linux
symbols anyway...

You may well be the first under Windows and Unix :-)

W.r.t the multiple definitions in osgShadow/osgdepthshadow example,
I've just made the local definiations of the shaders static in the
osgShadow and checked it in.  Could you let me know if this fixes it.

Robert.
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