Hello, I have a problem while using OSG.
 
I searched in google but can not find the answer so I am posting a Question 
here.
 
 
I want to add a transparent model into the scenegraph...
 
I am using Geode, addDrawable, ShapeDrawable, cone to create and add a cone in 
to the scenegraph
 
So I have cone sitting in the middle of screen.
 
So I defined new material and setAlpha to (osg::Material::FRONT_AND_BACK, 0.5f);
 
defined new StateSet and setAttribute with above material
 
then setStateSet the geode with the defined StateSet.
 
It did not work.
 
So instead of setAlpha, I used setTransparency (osg::Material::FRONT_AND_BACK, 
0.5f);
 
However it still does not work.
 
 
Could please point me in right direction?
or tell me what I am doing wrong?
 
 
I want the Cone to look like made with a glasses
 
So the user can see the objects behind it
 
Thanks in advance
 
Jae
_________________________________________________________________
Explore the seven wonders of the world
http://search.msn.com/results.aspx?q=7+wonders+world&mkt=en-US&form=QBRE
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to