Hi Exo,

osg::Image has support for specifying mipmaps levels. The dss plugin
is able to read mip map levels and set them up, so have a look at this
as an example.

Robert.

On 6/6/07, Exo Mondo <[EMAIL PROTECTED]> wrote:
Is there a way to specify mipmaps level textures through openscenegraph?
Or am i going to have to modify the Texture class?

Thanks!

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