Thanks for that Robert. Much appreciated!
On 6/6/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
Hi Exo, osg::Image has support for specifying mipmaps levels. The dss plugin is able to read mip map levels and set them up, so have a look at this as an example. Robert. On 6/6/07, Exo Mondo <[EMAIL PROTECTED]> wrote: > Is there a way to specify mipmaps level textures through openscenegraph? > Or am i going to have to modify the Texture class? > > Thanks! > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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