Hi Robert, Ah, okay, that explains I'm using the 1.2 version. Looks like I'll have to move up to the 1.9.x series or SVN series. Thanks, you've saved me a lot of trouble.
-Kevin On 6/6/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
Hi Kevin, Which version of the OSG are you using? 1.2? If so they the old osgkeyboardmouse example didn't have support for the osgDB::DatabasePager that is required to load paged databases. If you move up to one the 1.9.x dev series, or SVN version then you'll find a new osgkeyboardmouse example that works with paged databases automatically as the new Viewer class it uses has inbuilt support for the paging. The alternative is to go add the DatabasePaging support yourself. However I wouldn't recommend this, you'll save a lot of time just by using the latest. Robert. On 6/5/07, K Galloway <[EMAIL PROTECTED]> wrote: > Hi, > > I have a small problem, that I'm sure is something rather simple, but I > can't seem to figure it out. Basically I have a model of Mars, that I made > with osgdem, I've outputted it to a .ive file, .osg file, and a .osga file > (each one made separately). Now, I'm trying to modify the osgkeyboardmouse > example, so I can do some picking on Mars, and make other objects pop up. > The problem I'm running into, however, is any object that's made in > osgkeyboardmouse (right now I'm just making a basic cube using Osg::Box) > doesn't show up when I load any of the Mars files into osgkeyboardmouse. > Suggestions? Am I doing something wrong? Any help would be appreciated. > > Thanks, > Kevin G. > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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