Hi folks -- I'm on a Windows system with an NVIDIA GeForce 6600 and 91.31 drivers (yes, a little out-of-date). I have the system configured for Dualview on two monitors. If I run osgdepthshadow, by default it comes up spanning both displays. However, there is no hardware acceleration; the framerate is about 1Hz. If I hack the code and call viewer.setUpOnSingleScreen( 0 ), osgdepthshadow renders on one monitor with full hardware acceleration. Has anyone else experienced this? Any ideas why the driver falls back to the software path when spanning both displays? Other examples run fine spanning both displays... Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com <http://www.skew-matrix.com/> 303 859 9466
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