Hi Lionel,

On 6/20/07, Lionel Lagarde <[EMAIL PROTECTED]> wrote:
Ok for window inheritance. It introduce some OS specific code (we support
both linux and windows, with Qt) but that should be ok.

Window inheritance support in GraphicsWindowX11 shouldn't be too much work.

Slave cameras are not a way to create a new "view" inside another window ?

Its one way, but not the only way ;-)

 You can put a osg::Camera in the scene itself, in a
osgViewer::Viewer as a slave osg::Camera or as a separate
osgViewer::View using osgViewer::CompositeViewer.  Which is best for
your purpose will depend on what you app needs are.

Robert.
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