Hi everyone,

 

I'm pleased to announce the release of osgDotNet, a binding of the
OpenSceneGraph libraries to the .NET/CLR platform.  osgDotNet allows
OpenSceneGraph to be used and extended from C# with an API that closely
mirrors the C++ interface.

 

The initial version, osgDotNet 0.8, supports OpenSceneGraph 2.0 on .NET
2.0 and later.  This release should be considered beta -- it's mature
enough to be usable although there are still some rough edges.  I'd
invite anyone who may be interested in using OpenSceneGraph from C# to
jump in and give it a try.

 

Wrapper assembly binaries for x86 and x64, the generator that created
them, and information on getting started with both are on the osgDotNet
Trac wiki:

            http://www.openscenegraph.com/projects/osgDotNet

                                                                 

Thanks go to my employer, Seismic Micro-Technology, Inc., for releasing
the osgDotNet wrapper generator under the GPL, and Robert Osfield and
Jose Luis Hidalgo for hosting the project on the OpenSceneGraph server.

 

 

Mike Wittman

[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> 

___________________________________________________

Seismic Micro-Technology, Inc.

8584 Katy Freeway, Suite 400 / Houston, Texas 77024

Tel.  +1 (713) 464-6188

Fax. +1 (713) 464-6440

Web:  www.seismicmicro.com
<blocked::blocked::http://www.seismicmicro.com> 

___________________________________________________

Seismic through Simulation with KINGDOM, (RC)2, and SURE! - CONTACT US
TODAY for more information.

 

 

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